SMPP Software: Enabling harmonious coordination in Bulk Messaging

SMPP protocol has been a blessing for business marketing. Commonly used abbreviation for Short Messaging peer to peer protocol, SMPP is open source, industry standard telecommunication protocol that is used to send and receive bulk messages within seconds to and/or from target audiences situated across the globe. This protocol is essentially developed by the SMPP forum and imbibes the concepts of level 7 TCP/IP protocol at its core.



This protocol serves to be the chief reason that enables SMPP services to quickly deliver messages. With two core entities namely, SMPP server and SMPP client working in harmonious coordination with each other, SMPP terms to be the most widely used bulk messaging protocol in the business marketing industry as to date. SMPP software application acts as the amalgamator in enabling this harmonious coordination.

SMPP protocol is used to Trans-receive messages to and from UTMS, GSM, CDMA, TDMA, and iDEN cellular networks. It is worth noting that usage of the concepts of TCP/IP with these networks makes message delivery faster and certain in nature.

Thus, any business house willing to employee bulk messaging services within their business architecture must dive into the concept of SMPP software and communicate with the target audiences by sending hundreds of thousands of messages directly. It is interesting to know that these messages are not just bounded to plain text SMSs but also include WAP messages (Wireless Application Protocol), multimedia contents and flash notifications.
Knowing the SMPP Entities ::

Before implementing SMPP services within the business framework, let's get a dive into the operational paradigm it follows and essential entities that work in harmony to send/ receive bulk messages. As stated earlier, SMPP software and services work on the concepts of level 7 TCP/IP protocol.

Owing to this protocol, SMPP services acquire a client-server model in its practice. Thus, there stands a client entity which is responsible for sending message requests and initiations. On the other hand, Short messaging service center (generally referred to as SMSC) regards to be the server side entity.

In SMPP specifications, the client-side entity is an external entity that is termed as ESME (an abbreviation for an external short messaging entity). As the name indicates, an ESME is an organizational client (corporation, program, client, etc) that sends and receives bulk SMSs to target audiences using the potential of SMPP software application provided by SMPP service providers.

Short messaging service entity, on the other hand, is the SMPP server which is connected with the well-webbed network of mobile operators and Mobile centers and is responsible to address all queries raised by the SMPP client entity.

With the intricate process in operation, these queries are mostly related to submitted SMS reports' and status, connection establishment requests, received SMS updates, SMS statistics, etc. Saying with the sense of brevity, SMPP server enacts as the central and pivotal entity in the entire process of sending and receiving bulk messages using SMPP services.

Working of SMPP Services ::

SMPP connections between the SMPP servers and ESME are developed using concepts of socket connections (or better referred to as port programming). Speaking in layman terms, socket connections are the set of port programming libraries which are readily used by developers in developing SMPP clients.

The primal benefit of using these ready to use libraries lies in the fact that developers can directly develop client entities with these libraries and yet not bother themselves with the intricate details of port programming and TCP/IP protocols.

Ideally, both the SMPP entities namely, SMSC and ESME are disconnected in idle conditions. Generally, not every client wills to send SMS on continues basis. Thus, it is not advisable to always keep the two entities connected with each other.

If done so, it will only increase the operational cost of SMPP services for the given client. Keeping in view limited marketing expenses and essence of economical SMPP solutions, the SMPP servers are partially centralized and are often shared within a cluster of many client entities. This sharing of the server is done on the concept of TDMA.

TDMA, an acronym used for time division multiplexing is a channel accessing method (CAM) that is used to facilitate SMPP Server sharing without incurring any interferences. Using this accessing method allows multiple client entities to share and use the same SMPP server for different time slots.

The key essence of this sharing lies in the fact that various ESMEs transmit in instant succession. Thus, multiple client-side entities share the same potential of the SMPP server but only use a segment of its magnitude.

Whenever the business unit or client entity wishes to send/receive messages from/to the target audiences, it needs to establish a firm and secured connection with SMPP server. SMPP software is a collaborating application that allows the above-stated entities to interact with each other and exchange the required information. Usually integrated with the client side entity, this software sends and receives SMPP requests and accepts responses to and from the SMPP servers and interprets the same to client side entity or better called ESME. Contact us :: +91-8349217770 or Sales@Msgclub.Net

Comments

Popular posts from this blog

SMPP server provider - A tool to leverage your mobile marketing campaign

SMPP Server Provider: Evolutionary Step In Bulk Messaging